2012 4 10 April 10 Dan T
Two top priorities
1. Where is my horse thinking?
2. Can I control through the hind quarters?
Relationship requires commitment from both human and horse.
Liberty: the human is most scared that the horse will leave. But it is better to help the horse to truly commit by helping him to leave so he can understand the good deal.
Keystone: Walt and Dan simulation re lateral flexion or horse heavy/leaning on the reins. Important to use phases. Phase 1 is feeling the horse heavy on the rope, phase 2 is wiggle rope with slack, phase 3 wiggle without slack, phase 4 is whatever it takes to cause the horse to care.
HQ: 3 stages
1. Can the horse move the HQ?2. Will the horse move the HQ?
3. Can the human engage the horse’s HQ in a positive, useful manner.
Note: this is stepping across. Simulation—if human takes tiny step across, it is difficult to move. Big ol lunge across with good knee bend on both—human is poised ready for movement.
Chris: Dan asked why she starts with friendly instead of extreme friendly when with her LBI she has dominance/respect issues. Her horse doesn’t need friendly.
Sherri asked if it is ok to tip the horse’s nose (on line to get the bend on the circle)? Dan says the horse will give you the answer. Try it out—if she can’t get the bend w/o tipping his nose, then that’s the answer.
Use bend in my body to ask for the bend.
When the horse goes forward, is it with me or did she leave me. Can develop into a habit—do not release on it—active stay in control of the game—especially with a confident horse. Or passive method is to play on the horse’s terms—leave, and leave and leave until the horse asks the question may be better for an unconfident horse.
What is the finished product of bend on circle supposed to look like: big stepping across and maintaining forward motion??
Can vary the distance in the circle. Also human can walk forward on a circle or back on a circle—forward is driving like falling leaf, back is draw like S bends. Drive confident horse/draw unconfident or whatever works.
UGLY: I need to learn to love ugly. Important—it’s there—bring it out to help the horse over it.
Zone 5 driving: misnomer as beginning from porcupine game rather than driving game may be preferable at times, especially with an unconfident horse—porcupine is hand holding and reassuring providing solid leadership that horse desires. Disrespectful horse: use driving—“you just missed the good deal buddy.”
Riding:
1. Leading rein start is also hand holding. Porcupine as teaching game and Driving as power of suggestion game.
2. Lateral flexion: See notes on simulation with Dan/Walt.
3. Simple start: life up, focus, squeeze w/all 4 cheeks then use savvy string to get a snappy start—ask Dan about when/how to use snappy start.
4. Snappy stop?
5. Ride the figure 8 and win the turn.
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