Friday, May 18, 2012

Dan May 17


2012 5 17 Dan

Try – 3 hours

·       Started with the catching game in the field

o   Phase 1 is the INVITATION, stop when she looks up, walk slowly and use stick and string as appropriate.

·       All about where do we go from here with HQ/FQ

o   Lead to powering up for upward transitions, lead changes, canter departures
o   Extreme friendly to warmup, get energy up
o   Varying Sbend, falling leaf, driving FQ/HQ ?? when which—speeds up its HQ, goal is bend in the body—where is Try thinking? With me.
o   Another variation is to ask for bend circling around me in zone 1.
o   What is the purpose? To be able to talk to any body part.

·       Riding a continuation of the same

o   Mount from the wrong side the next 50 times as Try was only willing to pick me up with me on her left side.
o   Drifting out maintaining the bend
o   Bend and counter bend into figure 8 on smallish circle—yikes that counter bend was difficult. ??use inside of round pen??
o   Patterns: used weave—can be any
§  Normal
§  HQ, wheelbarrow turn (tea for two warmup)
§  Swing shoulder to turn
§  When to ask is important.

·       Later: zone 5 driving with Dan’s reins—yacht braid.

o   Porcupine to start
o   One rein if starts to back
o   Go some where she wants to go in the beginning—passenger
o   Fluid rein to turn
o   Build I become the leader, do Parelli patterns etc
o   Putting it to purpose

Keystone – ½ hour talk, 1 hour on line, exploration

·       At lunch discussed ideas to build connection safely.
·       Still looking for mind games
·       Misc ideas:     

o   Cavaletti poles
o   Hill
o   Weave not requiring hq step
o   Carrot stick riding
o   Point to point
o   Match my energy
o   Slow medium and fast walk/trot/canter
o   Ride in the field with casual rein if not doing finesse
o   Ride Parelli patterns (big circles if any)

·       Extreme friendly – 3 lbs so only 1 pound of pressure PRIORITY
·       Did zone 5 driving—passenger, go places he wants to go
·       Catch me game in his field same as Try.

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