Wednesday, September 26, 2012

9/24/2012


Priorities: Giving up control of HQ, Distance, Right side.

What we did on line and liberty:

1.      Liberty: for right side—developing confidence and experience—stick to her game. What is Try thinking? Match her energy, foot falls, stride, body position. This is something great to do when we don’t have much time!

2.      Although the next topic was distance on the circle—we were not able to play with it until we worked through the issue of giving up control of Try’s HQ which we stayed with on the circle until Try was able to do that.

3.      On line: distance on the circle—moving farther away less of an issue. Want the drive and draw to set distance to come from intention. I have never taught Try that I want a certain distance—I have left it to her to choose the distance from me. Therefore, she cannot possibly understand how to circle me at liberty in an open space except perhaps at a close distance. To draw and shorten the distance, I can use spiraling technique and vary my body position—we played with squaring my body to directly ask for draw.

What we did riding:

1.      Passenger riding like Stick to Her on the ground: Where is Try thinking, matching her energy, body, etc. Be careful that I am not thinking something different i.e. My thinking please don’t go to the gate when Try is thinking I want to go to the gate.

2.      Releasing the HQ: On the circle again, using overhead opposite arm with stick to better match what I would like Try to do in her body.

a.      Get a good attempt at moving HQ

b.      Get a really good step with HQ

c.      Plant front foot and good step with HQ

d.      All of the above plus keep going.

3.      Move on HQ: trot 20 strides or so and disengage HQ to a stop (as opposed to 2 legs asking her to engage to stop—remember looking up.)

4.      Prep for offensive sidepass. Try and I look to the left while I ask right haunch to move to the left.

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